This needs some way of moving slimes, like hitting or pushing.
A downloadable game for Windows, macOS, and Linux
Slime Garden is a contemplative game in which you explore a procedural world and meet its joyful inhabitants.
The game is geared toward sharing your discoveries and the only action you can perform is taking a picture which pauses the game, gives you a description of what is on it and gives you the possibility to share it on Twitter or save it locally.
Reach the center of the island to regenerate it.
Keyboard controls :
WASD / ZQSD - Move
Mouse - Look
Escape - Deactivate / Activate grass
Space - Take a picture
1 Share to Twitter
2 Save locally
3 Return to game
Joystick controls :
Left Joystick - Move
Right Joystick - Look
Start - Deactivate / Activate grass
A - Take a picture
Y Share to Twitter
X Save locally
B Return to game
Made by Constantin Liétard and Thomas Denis
Music : Acclimation (Studio Mix) by Water Features - https://soundcloud.com/nightvisionforever
OSX & Linux builds are untested
Try the CPU Only version if the terrain is not generated
- Terrain generation updateJun 30, 2018
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mouse isn't locked to window, so I can't look around all the way.
Hungs up on lubuntu bionic + firejail. Non-CPU version is more stable, the hunging appeared when I steped in the portal or something. With CPU-only version system hungs up after few seconds of playing.
I've downloaded both CPU only and normal windows versions of your game. unfortunately neither change my problem. After both logos appear I'm left with a blank screen and can hear the slimes and music but cannot see anything. What do I do?
I have an idea. Make this VR, and you have to take care of each slime, finding fruit and going around. The more you feed a slime, the bigger it gets. you can also breed slimes, getting a random mix of both slimes traits onto a new slime. You can play with a slime if it likes you, doing things like playing fetch and riding the slimes. Just a suggestion. You can continue the game however you want. Or of course, you could just end it off with a nice and relaxing 8-bit photography simulation game. :)
I really enjoy this game. Got some good pictures that would make good desktop backdrops. Also think it would be cool to give slimes different expressions.
As I always say, there are far too few photography simulation games! All the more I was pleased about your contribution, which also knows how to shine (and slime) with a fantastic look! :) I enjoyed taking a little walk in this special garden and taking some snapshots, so I recommended your game along with two other ones in a compilation article about the PROCJAM. <3 Of course anyone interested can also see a minute of gameplay in the accompanying video. :) Keep it up, you're doing some really nice work here!
Is something wrong with my computer? the game won't launch, just as if it requires a newer opengl version, (i have opengl 2.1,) where it launches for a split second before closing..
Try installing the latest version of OpenGL your computer supports.
I have looked into it, which it seems that this is the only version it supports, which sucks, i bought two games over steam at a point only for them to require 3.x, and i dont have the new computer yet, so... :C
Hi, I'm not sure if I don't understand the gameplay or what, but on Linux the x86_64 build loads, but I have no control, and on the x86 version I have control, but it feels too "random". Is there some place that some settings can be found? I like the looks of the game from the screen shots, but I can't play it because anything I do jumps to a sudden frame change, and this won't work for me (it could be designed that way).
You could try deactivating the grass by pressing Escape, this is maybe what causes those frame changes.
On the OSX version I just seem to be stuck in a pink void where there's a pearly bubble above me and the borderline logo off in the distance. I'm on a 2017 iMac with an R580 running the latest version of macOS, build downloaded just a few minutes ago. Also it complains about being a 32-bit app at startup.
Can you try the new "CPU Only" version ? It simply moves the terrain generation (which looks like being the problem here) from the gpu to the cpu.
Hmm, well, terrain appears, but it changes every frame, and it runs at about 1FPS.
how do I play the game? ive downloaded it but I don't see anyway on how to play it
Please describe your issue better, what's your platform ?
(Windows) You downloaded a .zip file, simply right click it in the folder and click 'extract'. Open the extracted folder and there should be a .exe file.
1.i smell a little of slime rancher maybe?
If you made this in unity a VR version would be aaaaaaaaaaaaaweesome. (please leave the pixelation filter in if you do because pixelated games in VR are so awesome) :D
I recommend that you get rid of the pixelation or add a graphics settings thing, It's really bugging me!
Please develop this game as an adventure!
I STAND OUT THE MOST but why!?!?
Kinda like SLIME RANCHER exept
I tried with both controller and keyboard but I wasn't able to move. Only look around. Looks like a great game from just moving my head around though
MAKE THIS VR IMMEDIATELY SO I CAN PET THEM
I cant play, when i open i just see everything blue D: and some pooping circles
I have added the 64bit build to the Linux archive, tell me if that works for you.
I can run the game now, but movement controls don't work. I tried both a keyboard and a joystick. Do you have a linux machine available to test your builds on? If not, I would advise taking your Linux build down until you do. I would really like to play this game, but unfortunately I can't. :(
Hey! Played a bit of this on my channel, it's real adorable.
i can't see any thing
It is not recognizing my strafing inputs (WASD) in any form. I will try later with the controller and give feedback. Nice aesthetic though.
Which build were you using ?
Oh, I also had a similar problem, I downloaded the Slime Garden Windows version.
And so, I saw slimy silhouettes in the distance, probably they are beautiful :)