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I have an idea. Make this VR, and you have to take care of each slime, finding fruit and going around. The more you feed a slime, the bigger it gets. you can also breed slimes, getting a random mix of both slimes traits onto a new slime. You can play with a slime if it likes you, doing things like playing fetch and riding the slimes. Just a suggestion. You can continue the game however you want. Or of course, you could just end it off with a nice and relaxing 8-bit photography simulation game. :)

I really enjoy this game. Got some good pictures that would make good desktop backdrops. Also think it would be cool to give slimes different expressions.

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As I always say, there are far too few photography simulation games! All the more I was pleased about your contribution, which also knows how to shine (and slime) with a fantastic look! :) I enjoyed taking a little walk in this special garden and taking some snapshots, so I recommended your game along with two other ones in a compilation article about the PROCJAM. <3 Of course anyone interested can also see a minute of gameplay in the accompanying video. :) Keep it up, you're doing some really nice work here!

Best wishes,
Sebastian

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Thanks a lot !

Is something wrong with my computer? the game won't launch, just as if it requires a newer opengl version, (i have opengl 2.1,) where it launches for a split second before closing..

Try installing the latest version of OpenGL your computer supports.

I have looked into it, which it seems that this is the only version it supports, which sucks, i bought two games over steam at a point only for them to require 3.x, and i dont have the new computer yet, so... :C

Hi, I'm  not sure if I don't understand the gameplay or what, but on Linux the x86_64 build loads, but I have no control, and on the x86 version I have control, but it feels too "random".  Is there some place that some settings can be found?  I like the looks of the game from the screen shots, but I can't play it because anything I do jumps to a sudden frame change, and this won't work for me (it could be designed that way).  

You could try deactivating the grass by pressing Escape, this is maybe what causes those frame changes.

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On the OSX version I just seem to be stuck in a pink void where there's a pearly bubble above me and the borderline logo off in the distance. I'm on a 2017 iMac with an R580 running the latest version of macOS, build downloaded just a few minutes ago. Also it complains about being a 32-bit app at startup.

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Can you try the new "CPU Only" version ? It simply moves the terrain generation (which looks like being the problem here) from the gpu to the cpu.

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Hmm, well, terrain appears, but it changes every frame, and it runs at about 1FPS.

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That's very weird since it shares the same code base as the Windows build which definitely works.
I've uploaded a new OSX build with slight modifications but if this doesn't work I sadly can't really do much more.

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That seems to have fixed it! Thanks so much.

Deleted 250 days ago

Please describe your issue better, what's your platform ?

(Windows) You downloaded a .zip file, simply right click it in the folder and click 'extract'. Open the extracted folder and there should be a .exe file.

1.i smell a little of slime rancher maybe?

Hahahahahha! Yeah,  is a  Slime Rancher!! :D

If you made this in unity a VR version would be aaaaaaaaaaaaaweesome. (please leave the pixelation filter in if you do because pixelated games in VR are so awesome) :D

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I recommend that you get rid of the pixelation or add a graphics settings thing, It's really bugging me!

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the title...

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what about it?

Please develop this game as an adventure!

I STAND OUT THE MOST but why!?!?

Kinda like SLIME RANCHER exept ITS FREE!!!!!!!!!!!!!!!!!!!!!!

I tried with both controller and keyboard but I wasn't able to move. Only look around. Looks like a great  game from just moving my head around though

Please try the new build! :)

Deleted 2 years ago

Please try the new build! :)

The linux build does not work for me.  Did you target x86 only?  You likely need to build x86_64.  Here is my error log: https://hastebin.com/nawojiqoye.log

I have added the 64bit build to the Linux archive, tell me if that works for you.

I can run the game now, but movement controls don't work.  I tried both a keyboard and a joystick.  Do you have a linux machine available to test your builds on?  If not, I would advise taking your Linux build down until you do.  I would really like to play this game, but unfortunately I can't. :(

Hey! Played a bit of this on my channel, it's real adorable.

Thanks, looks like you had a good time!

i can't see any thing

Try updating your gpu driver and DirectX installation

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It is not recognizing my strafing inputs (WASD) in any form. I will try later with the controller and give feedback. Nice aesthetic though.

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Which build were you using ?

Oh, I also had a similar problem, I downloaded the Slime Garden Windows version.

And so, I saw slimy silhouettes in the distance, probably they are beautiful :)

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This issue seems related to the compute shader used to generate the terrain, try installing the latest driver for your gpu as well as updating DirectX

Viewing most recent comments 22 to 41 of 41 · Previous page · First page